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Image: Square Enix A new expansion, a new Summoner
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Most Summoner openers include Sic in order to avoid or minimise this, but it has been a longstanding issue that has been plaguing them since the early years of the game. This is especially common in the Summoner opener due to the number of pet actions lined up in close proximity with each other, and it is fairly easy to spot when you don’t see 4 Ruin IV stacks on your buff bar, or when Aetherpact does not go out. ‘Ghosting’ happens when a player floods the pet AI’s action queue with too many actions at once, causing the actions to be cancelled or pushed back to the point where they do not execute, while the skill goes on cooldown. Many a Summoner would lament over their Egi actions ‘ghosting’. Speaking of pet commands, one of the most common pet peeves (pun unintended) Summoner mains have is with the pet AI. In fights such as Eden’s Promise: Anamorphosis (Savage), Summoners had to move their pet with pet commands in order to delay the execution of Aetherpact while putting it on cooldown. This was a very welcome change to many, though its reputation as ‘the carpal tunnel job’ stuck around, most likely due to how complicated its opener was, and how much of a pain it was to optimise. Subsequently, the Egi Assault actions were changed to become GCD actions instead, giving Summoners more room to breathe and bringing down its pace slightly.